TNM HD

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There are three mods you can use to enhance the visual quality of The Nameless Mod (or the original Deus Ex, if you're so inclined). This is a quick guide for how to install them all. Note that it can get a bit fiddly at times, and you'll have to edit some inis, so it's recommended that you back up your original files before following this guide.

Contents

Enhanced Direct3D renderers

The basic upgrade is to install one of the new renderers for Deus Ex. The most advanced renderer available for the game uses DirectX 10, but if your video card doesn't support it, a DirectX 9 renderer is also available. An upgraded OpenGL renderer comes with The Nameless Mod, but it's not sufficient to enable compatibility with the ENBSeries and may not work with New Vision either. We recommend you download and install the DirectX 9 or DirectX 10 renderer.

  1. Download the DirectX 9 renderer here or the DirectX 10 renderer here.
  2. Extract the files into \DeusEx\System\.
  3. Using the renderer selection button in the game's video options should work in TNM, but the manual solution is to open TNM.ini in \DeusEx\TNM\System\ (not the one in \DeusEx\System\) and find the line GameRenderDevice=. Change whatever this currently is to say GameRenderDevice=D3D9Drv.D3D9RenderDevice if you've downloaded the DirectX 9 renderer or GameRenderDevice=D3D10Drv.D3D10RenderDevice if you're installing the DirectX 10 renderer.
  4. I'm not entirely sure if the default settings for the DX10 renderer are any good, but if you're using the DX9 renderer, I suggest you copy the following settings and paste them into your TNM.ini file beneath the [D3DDrv.D3DRenderDevice] section:
[D3D9Drv.D3D9RenderDevice]
ZRangeHack=True
NoAATiles=False
NumAASamples=4
UseAA=True
RequestHighResolutionZ=True
UseSoftwareVertexProcessing=False
UsePureDevice=False
UseTripleBuffering=True
MaskedTextureHack=True
SmoothMaskedTextures=True
SceneNodeHack=True
FrameRateLimit=0
SwapInterval=-1
UseFragmentProgram=False
UseVertexProgram=False
TexDXT1ToDXT3=True
DynamicTexIdRecycleLevel=100
CacheStaticMaps=True
UseTexPool=True
UseTexIdPool=True
UseSSE2=False
UseSSE=False
BufferTileQuads=True
BufferClippedActorTris=True
SinglePassDetail=False
SinglePassFog=False
ColorizeDetailTextures=False
DetailClipping=True
UseDetailAlpha=True
DetailMax=0
RefreshRate=0
MaxTMUnits=0
NoFiltering=False
MaxAnisotropy=8
Use565Textures=False
Use16BitTextures=False
UseS3TC=True
UseAlphaPalette=True
UseTrilinear=True
UsePrecache=False
UsePalette=False
UseMultiTexture=True
MaxLogTextureSize=16
MinLogTextureSize=0
MaxLogVOverU=8
MaxLogUOverV=8
OneXBlending=True
GammaCorrectScreenshots=False
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.000000
LODBias=0.000000
DetailTextures=True
DescFlags=0
Description=
HighDetailActors=True
Coronas=True
ShinySurfaces=True
VolumetricLighting=True

Further information about both renderers can be found at their respective websites, above.

New Vision

New Vision aims to replace all the world textures in Deus Ex with higher-resolution textures. Even though it's only in public beta so far, it already makes an unbelievable difference to the look of the game. The original renderers for Deus Ex unfortunately automatically scale all textures down to 256x256, which is why you need to download one of the enhanced DirectX renderers above or just use the enhanced OpenGL renderer included with TNM.

Installing New Vision is quite simple:

  1. Download New Vision from here.
  2. Create a new folder in your \DeusEx\Textures\ folder. It doesn't matter what you call it, but something like "Old Textures" would make a certain amount of sense.
  3. Select all the .utx files in the \DeusEx\Textures\ folder and copy them into your new subfolder. Note that if you've already installed The Nameless Mod, you don't have to copy TNM_Core_Tex.utx and TNM_Misc_Tex.utx, if they're there.
  4. Extract all the .utx files from the New Vision download into your \DeusEx\Textures\ folder, overwriting everything when prompted.

Now all the textures that have been finished in the latest New Vision build will automatically be much higher resolution when you load up the game.

High Definition Texture Package

The goal of the High Definition Texture Package is to replace all the objects and items and many of the characters in Deus Ex with more detailed models with higher-resolution textures. Since The Nameless Mod doesn't use the original Deus Ex characters, HDTP characters won't be of any use in TNM, but most of the objects and items will show up just fine. HDTP has so far released a demo version called Release 1, which upgrades almost all decoration objects as well as certain items.

Enabling HDTP in TNM requires a small amount of .ini editing.

  1. Download HDTP from here.
  2. Run the install program. Like TNM's installer, it creates a separate shortcut on your desktop with which you can launch HDTP without losing the ability to run the original, unmodified Deus Ex if you feel like it.
  3. Open TNM.ini in \DeusEx\TNM\System\ (not the one in \DeusEx\System\) and find the section called [Core.System]. Copy the two following lines (highlighted with bold) and insert them into the proper order in the list:
Paths=..\HDTP\System\*.u goes above Paths=..\System\*.u
Paths=..\HDTP\Textures\*.utx goes above Paths=..\Textures\*.utx
Paths=..\TNM\System\*.u and Paths=..\TNM\Textures\*.utx go above both of them.

For example, this is how the [Core.System] section of my TNM.ini looks:

[Core.System]
PurgeCacheDays=30
SavePath=..\TNM\Save
CachePath=..\Cache
CacheExt=.uxx
Paths=..\TNM\Maps\*.dx
Paths=..\TNM\Textures\*.utx
Paths=..\TNM\Sounds\*.uax
OggPath=..\TNM\Music\Ogg\
Paths=..\HDTP\System\*.u
Paths=..\System\*.u
Paths=..\Maps\*.dx
Paths=..\HDTP\Textures\*.utx
Paths=..\Textures\*.utx
Paths=..\Sounds\*.uax
Paths=..\Music\*.umx

Note that Release 1 of HDTP contains a couple of minor bugs, one of which causes all lab flasks in the game to be invisible. This will obviously be fixed in the final version.

ENBSeries

The ENBSeries is a radical graphical overhaul that adds modern rendering effects such as bump mapping and bloom to Deus Ex by brute force. The results can vary greatly from area to area, and may sometimes look out of place or overdone because they're not applied manually on a case by case basis. Some users may also experience drastic drops in framerate, which will hopefully be resolved as new versions of the mod are released. When the ENBSeries works, however, it looks extraordinary.

  1. Download the ENBSeries for Deus Ex here.
  2. Extract the files (d3d9.dll and enbseries.ini) to your \DeusEx\System\ folder.
  3. Load up the game and press Shift + F12 to enable the new effects. I recommend doing it at the main menu or opening up eg. your inventory menu before doing this, so you don't also activate your light augmentation and whatever function you've bound to the shift key.

See also