Partyzone

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PartyZone

The PartyZone is a nightclub located in Forum City's Corporate District. Unlike the nightclubs in Deus Ex, it is free to enter, because it runs on the proceeds from the bar.

Role in Game

While it's not necessary for the player to visit in order to complete the game, it can be a place to find information, complete a side mission, and find useful items. On day 2, the club is closed, most likely due to the fighting.

Locations

  • Entrance. Club bouncers Dreamcast and Lo Vaquero stand guard here. The entrance to the basement is also here.
  • Dance Floor. DJ Grub can be found here, along with several dancing NPCs. Talking to Grub will allow the player to undertake a side mission to retrieve three red bio-electric cells in exchange for an access code to a safe.
  • Bar. Here the player can meet Dazza and Gabriel Syme. Syme sells the player EMP grenades for 500 credits when Grub's mission is active.
  • Kitchen and Freezer. The player can find Easter Egg #6, along with all sorts of consumables.
  • Lounges. Several items and NPCs can be found here.
  • Restrooms. A ship captain will regularly go to the men's restroom. Here he can be killed/knocked out without anyone noticing (be warned that killing him locks up the Partyzone later), allowing the player to loot his body for a key to the boat in downtown. The women's restroom contains a lockpick.
  • Offices. The offices can be entered to find useful items, and the safe that Grub gives you access codes to can be found in one of the offices. Mercedes, the club owner, can be found in her office at the end of the hallway.
  • Basement. This is where you look for the red biocells for the Grub side mission. A security bot patrols downstairs, and there is also a turret gun.

Characters

  • Mercedes - owner of the PartyZone. Can be asked for information. If you mention the Grub sidemission to her, she will give you the codes to disable the security lasers downstairs
  • Dreamcast - bouncer
  • Lo Vaquero - bouncer
  • Dazza - Head of DXA
  • Gabriel Syme - Bartender
  • Grub - DJ
  • Justanotherfan
  • Deuxhero
  • Teknikal
  • Majestic
  • Equiverse
  • Pointman
  • Ship Captain
  • Ahmatron
  • Andrew Livingston
  • Leo
  • Orak

Notes

  • The club is a weapons-free zone, so having a weapon out in the club will startle unarmed NPCs, and make armed ones hostile. The bouncers are augmented, so it's not a good place to pick a fight.
  • Talking to the female patrons on the dance floor while intoxicated will trigger a humorous conversation.
  • Like at Sol's, stealing from the bar can make Gabriel hostile, along with the bouncers and Dazza.